War EndGame (warendgame.com) is an on-site, location-based competitive VR PVP experience, designed for physical, team-based multiplayer gameplay.
Unlike traditional home VR games, War EndGame is played in dedicated venues where players move freely in real physical spaces while engaging in high-intensity virtual battles. The experience blends real-world movement with immersive digital combat, creating a seamless mix of physical and virtual interaction.
The game emphasizes tactical teamwork, spatial awareness, and fast-paced combat in shared environments, making stability, performance, and usability absolutely critical to both player safety and enjoyment.
As War EndGame scales across multiple locations, maintaining consistent quality across hardware, network environments, and builds is a top priority.
What we do:
- Our QA team supports development by ensuring the quality, stability, and timely release of internal and venue-ready game builds.
- We execute structured and comprehensive test plans across gameplay, performance, networking, and VR interactions to ensure everything functions reliably in real-world play spaces.
- We write clear, prompt, and actionable bug reports with detailed reproduction steps, evidence, logs, and environment details (hardware, network, tracking, and space setup).
- We work closely with Build, Engineering, Operations, and Venue teams to ensure issues are tracked, prioritized, and resolved throughout the full build lifecycle.
- We validate fixes through regression testing in both development environments and real on-site setups.
Responsibilities:
- Test core gameplay, systems, and on-site VR interactions in War EndGame.
- Validate builds in real play spaces.
- Test additional tools, tracking systems, and venue setups supporting Unity development.
- Write clear, accurate, and reproducible bug reports, including severity assessment and triage of critical issues.
- Escalate high-priority issues directly to engineering and design when needed.
- Monitor evolving builds and update bug reports as issues change, are fixed, or reappear.
- Deliver complete test reports within agreed timelines.
- Coordinate handovers with other testers, developers, or venue teams.
- Support ad-hoc, urgent, or time-sensitive test requests alongside regular duties.
Requirements:
- Excellent Microsoft Office (Word, Excel, Outlook) and Jira knowledge.
- Excellent understanding of multiplayer PVP games.
- Excellent knowledge of Unity-based projects.
- Comfort working in VR (Meta Quest).
- Ability to work on-site in physical VR spaces.
- Good knowledge on on site servers.
- Excellent attention to detail, especially around gameplay, physics, and player movement.
- Ability to multitask, prioritise, and meet tight deadlines.
- Ability to clearly explain complex technical or gameplay issues in writing.
- Knowledge of modern PCs, GPUs, networking, and VR hardware setups.
- Ability to remain focused during repetitive regression testing.
What we offer:
- Hands-on experience in professional game development and live venues.
- Collaborative environment across dev and operations teams.
- Opportunity to shape the quality of a growing competitive VR title.
- More..