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Unity 3D Designer & Technical Artist (Remote)
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Unity 3D Designer & Technical Artist (Remote)
rayqubeEarly Applicant
- Posted 2 months ago
- Be among the first 10 applicants
Job Description
About Rayqube
Rayqube is an experiential technology and events company specializing in immersive storytelling, brand activations, large-scale events, and interactive experiences. We work with leading brands, agencies, and government entities to create memorable experiences that blend creativity, innovation, and flawless execution.
Role Overview
You are a 3D/Unity Technical Artist who thrives on crafting visuals that don't just look good, they feel alive. You bring environments, objects, and effects to life with 3D, shaders, VFX, and animation. You understand how to merge technical constraints with artistic vision, ensuring each scene communicates mood, story, and interactivity. Bonus if you can extend your artistry into UI design, building interfaces that feel like part of the world rather than overlays on top of it.
What You'll Do
Design without limits, every project is a bespoke experience.
Global canvas, your work will feature in expos, pavilions, cultural spaces, and future-forward showcases.
Blend art and tech, collaborate with a team where creativity meets cutting-edge technology.
Rayqube is an experiential technology and events company specializing in immersive storytelling, brand activations, large-scale events, and interactive experiences. We work with leading brands, agencies, and government entities to create memorable experiences that blend creativity, innovation, and flawless execution.
Role Overview
You are a 3D/Unity Technical Artist who thrives on crafting visuals that don't just look good, they feel alive. You bring environments, objects, and effects to life with 3D, shaders, VFX, and animation. You understand how to merge technical constraints with artistic vision, ensuring each scene communicates mood, story, and interactivity. Bonus if you can extend your artistry into UI design, building interfaces that feel like part of the world rather than overlays on top of it.
What You'll Do
- Create immersive 3D environments, assets, and animations for Unity-driven experiences.
- Collaborate with developers to integrate visuals, shaders, and VFX into interactive systems.
- Use real-time particle effects, lighting, and materials that heighten immersion.
- Support the creation of UI elements that seamlessly integrate into immersive worlds.
- Strong portfolio showcasing 3D modeling, animation, and immersive brand activations.
- Mastery in Blender or Maya and Unity (scene building, shaders, VFX graph, materials).
- Eye for detail, from the subtle glow of a shader to the weight of an animated object.
- Understanding of immersive storytelling and how visuals guide interaction.
- Ability to collaborate closely with developers, designers, and creative technologists.
- Basic motion graphics skills with After Effects.
- UI/UX sensibilities for designing interactive menus or HUDs for immersive experiences with Illustrator.
Design without limits, every project is a bespoke experience.
Global canvas, your work will feature in expos, pavilions, cultural spaces, and future-forward showcases.
Blend art and tech, collaborate with a team where creativity meets cutting-edge technology.
More Info
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Key Skills
lighting
VFX graph
real-time particle effects
Unity
